Showing posts with label fighters. Show all posts
Showing posts with label fighters. Show all posts

Monday, May 11, 2009

Fighter Tests

When I took on Fighter Tests I intended to design 7th-10th circle because that was the minimum requirement to give everyone something to strive for. I thought it would be easy, after all you just have to tweak a few scripts and come up with 4 sets of 4 monsters from an already limited selection. It turns out that balanced tests at the correct difficulty level for a good progression are incredibly hard to design and the whole process took many hours more than I predicted.

I also think of circle tests as largely useless since they're incapable of fairly judging people. At best they just feel unfair, at worst they make people change their training styles to suit the test. So it is a lot of work for something that, even if done perfectly, is going to be flawed. It was pretty clear that 9th and 10th would not only be harder (since there were fewer monsters to choose from) but also affect fewer people, so I put those on hold until we had more monsters at that level. We have a lot more now. If I had been smart I'd have been designing the test while I designed the monsters so that I could design the perfect monsters for the test, put them in the world, then just release the test. But I'm not that smart. 9th and 10th circle tests are still just one of a few vague projects that I should do but don't really feel a motivation to finish.